Strategy_base_pitting_cost = 24.953 time lost to a stop & go pitstopĪi_pacing_distance = 2.4 car lengths behind while pacingĪi_bunching_distance = 1.9 car lengths behind while bunching for startĪi_drafting_distance = 3.3 car lengths behind while racingĪi_panic_decel = 6.0 G's of extra deceleration inducing panicĪi_dlongpad_scale = 30.0 scales padding in braking zones (smaller = more scaling)Īi_inverse_slipcurve_k = 0.32 how much slip angle AI need to corner. Strategy_lap_time_fuel_use_gain = 0.323 lap time gain from low fuel Strategy_lap_time_wear_loss =6.226 lap time loss from totally worn tires ini settings.Īi_accel_modifier = 0.90 acceleration grip efficiencyĪi_decel_modifier = 0.95 braking grip efficiencyĪi_fuel_use = 1.03 > 1.0 = more fuel consumedĪi_grip_modifier = 0.95 > 1.0 = more gripĪi_drag_modifier = 1.04 > 1.0 = more drag, which is slowerĪi_line_modifier = 1.00 dangerous hack, don't use unless you are a trained professionalĪi_qual_modifier = 1.022 > 1.0 = faster during qualifyingĪi_wall_offset = 100 100 = full-time AI collision detectionĪi_tire_wear_left = 0.71 left tire wear adjuster for ai > 1.0 = more wearĪi_tire_wear_right = 0.83 right tire wear adjuster for aiĪi_arcade_tire_wear = 0.01 lower = less wear (used in addition to the above left/right modifiers)Īi_arcade_fuel_use = 0.88 > 1.0 = more fuel consumed (used in addition to fuel_use above)Īi_arcade_grip_modifier = 0.86 > 1.0 = more gripĪi_arcade_drag_modifier = 1.339 > 1.0 = more drag, which is slower to bad it's not like a Nascar 2003 racing setting! such as depicted below. Yeah the AI panic (slowing in situations) thing really sucks.